<?xml version="1.0" encoding="UTF-8"?>
<Translation>
	<!-- common -->
	<RenderUI>
		<!-- help -->
		<string name="HELP_LINK">Clique aqui para obter ajuda</string>

		<!-- Common words -->
		<string name="TRUE">Sim</string>
		<string name="FALSE">Não</string>
		<string name="YES">Sim</string>
		<string name="NO">Não</string>
		<string name="OK">Ok</string>
		<string name="CANCEL">Cancelar</string>
		<string name="CLOSE">Fechar</string>
		<string name="SAVE">Salvar</string>
		<string name="IMPORT">Import.</string>
		<string name="SEARCH">Buscar</string>

		<!-- Camera -->
		<string name="CAMERA_MODE">Modo de câmera:</string>
		<string name="CAMERA_MODE_FREE">Livre</string>
		<string name="CAMERA_MODE_AROUND">Redor</string>

		<!-- Options -->
		<string name="SHOW_GRID">Mostrar grade:</string>
		<string name="GEOMETRY">Mostrar geometria:</string>		
		<string name="EDGED_FACES">Mostrar edged faces:</string>
		<string name="DISPLAY_POINTS">Mostrar pontos:</string>

		<!-- Base information -->
		<string name="POLYGONS">Polígonos:</string>
		<string name="VERTICES">Vértices:</string>

		<!-- LOD -->
		<string name="LOD">Nível de detalhes:</string>
		<string name="LOD_HIGH">Alto</string>
		<string name="LOD_MED">Méd</string>
		<string name="LOD_LOW">Baixo</string>
		<string name="LOD_VLOW">MBaixo</string>

		<!-- Textures -->
		<string name="USING_TEXTURES">Usando as texturas:</string>
		<string name="ADD_TEXTURE">[+] Adicionar textura</string>
		<string name="EXPORT_EMBEDDED_TEXTURES">[ Exportar texturas embutida ]</string>
		<string name="TO_TEXTURES_VIEWER">[ Ver texturas embutida ]</string>

		<!-- Information -->
		<string name="MORE_INFORMATION">[ Mais informações ]</string>
		<string name="EXPORT_ALL_EMBEDDED_TEXTURES">Exportar todas as texturas embutidas</string>
		<string name="EXPORT_SELECTED_EMBEDDED_TEXTURES">Exportar texturas embutidas selecionadas</string>
		<string name="COUNT_">Total: </string>
		<string name="SELECT_OBJECT">Selecionar objeto</string>
		<string name="COPY_SKELETON_INFO">Copiar as informações do skeleton</string>
		<string name="COPY_TO_CLIPBOARD_FAILED_TITLE">Não é possível copiar</string>
		<string name="COPY_TO_CLIPBOARD_FAILED_TEXT">Falha ao copiar para a área de transferência.</string>

		<!-- Information tabs -->
		<string name="INFO_GEOMETRIES">Geometrias</string>
		<string name="INFO_SKELETON">Skeleton</string>
		<string name="INFO_SHADERS">Shaders</string>
		<string name="INFO_TEXTURES">Texturas</string>

		<!-- Information mesh tabs -->
		<string name="TAB_LOD_HIGH">Alto</string>
		<string name="TAB_LOD_MED">Médio</string>
		<string name="TAB_LOD_LOW">Baixo</string>
		<string name="TAB_LOD_VLOW">Muito Baixo</string>

		<!-- Columns -->
		<string name="COLUMN_SPS">SPS</string>
		<string name="COLUMN_SHADER">Shader</string>
		<string name="COLUMN_PARAMETERS">Parâmetros</string>

		<string name="COLUMN_NAME">Nome</string>
		<string name="COLUMN_TYPE">Tipo</string>
		<string name="COLUMN_VALUE">Valor</string>

		<string name="COLUMN_INDEX">Índice</string>
		<string name="COLUMN_INDEX_COUNT">№ de índices</string>
		<string name="COLUMN_FACE_COUNT">Faces</string>
		<string name="COLUMN_VERTEX_COUNT">Vértices</string>

		<!-- Export texture format dialog -->
		<string name="EXPORT_TEXTURE_FORMAT_TITLE">Por favor, selecione o formato do arquivo:</string>
		<string name="EXPORT_TEXTURE_FORMAT_PNG">Portable Network Graphics (*.png)</string>
		<string name="EXPORT_TEXTURE_FORMAT_PNG_TEXT">Melhor escolha para propósitos comuns e de visualização.</string>
		<string name="EXPORT_TEXTURE_FORMAT_DDS">DirectDraw Surface (*.dds)</string>
		<string name="EXPORT_TEXTURE_FORMAT_DDS_TEXT">Escolha esta se você deseja importar as texturas mais tarde.</string>
		<string name="EXPORT_TEXTURE_FORMAT_JPG">Imagem JPEG (*.jpg)</string>
		<string name="EXPORT_TEXTURE_FORMAT_JPG_TEXT">A qualidade pode ser perdida durante a exportação.</string>
		<string name="EXPORT_TEXTURE_FORMAT_BMP">Imagem Bitmap (*.bmp)</string>
		<!-- Edit -->
		<string name="UNDO">Desfazer</string>
		<string name="REDO">Refazer</string>
		<string name="CUT">Cortar</string>
		<string name="COPY">Copiar</string>
		<string name="PASTE">Colar</string>

	</RenderUI>
</Translation>