<?xml version="1.0" encoding="UTF-8"?>
<Library folder="Folder" Default='%S File' RSC='%S Resource'>
	<!-- GTA V -->
	<type Name="Patch (XML)">
		<ext>patch</ext>
	</type>
	<type Name="Meta (XML)">
		<ext>meta</ext>
	</type>
	<type Name="Data Base">
		<ext>db</ext>
	</type>
	<type Name="Script (text)">
		<ext>sc</ext>
	</type>
	<type Name="Scaleform flash">
		<ext>gfx</ext>
	</type>
	<type Name="User generated content (JSON)">
		<ext>ugc</ext>
	</type>
	<type Name="Collision bound">
		<ext>bnd</ext>
	</type>
	<type Name="Metadata (PSO/RSC)">
		<ext>pso</ext>
		<ext>ymt</ext>
		<ext>ymf</ext>
		<ext>xmt</ext>
		<ext>xmf</ext>
		<ext>cmt</ext>
		<ext>cmf</ext>
	</type>
	<type Name="Particle effect">
		<ext>ypt</ext>
		<ext>xpt</ext>
		<ext>cpt</ext>
	</type>
	<type Name="Waypoint record">
		<ext>ywr</ext>
		<ext>xwr</ext>
		<ext>cwr</ext>
	</type>
	<type Name="JavaScript Object Notation">
		<ext>json</ext>
	</type>
	<type Name="Map (PSO/RSC)">
		<ext>ymap</ext>
		<ext>xmap</ext>
		<ext>cmap</ext>
	</type>
	<type Name="Definition Entries (PSO/RSC)">
		<ext>ytyp</ext>
		<ext>xtyp</ext>
		<ext>ctyp</ext>
	</type>
	<type Name="Name table">
		<ext>nametable</ext>
	</type>
	<type Name="Streaming">
		<ext>srl</ext>
	</type>
	<!-- OpenIV -->
	<type Name="OpenIV Mod Package">
		<ext>oiv</ext>
	</type>
	<!-- Archives -->
	<type Name="Rage Package File">
		<ext>rpf</ext>
	</type>
	<type Name="GTA Image File">
		<ext>img</ext>
	</type>
	<type Name="ZIP Archive">
		<ext>zip</ext>
	</type>
	<type Name="7Z Archive">
		<ext>7z</ext>
	</type>
	<type Name="WinRAR Archive">
		<ext>rar</ext>
	</type>
	<!-- Native media (Image and Video) -->
	<type Name="Portable Network Graphics">
		<ext>png</ext>
	</type>
	<type Name="Bitmap image">
		<ext>bmp</ext>
	</type>
	<type Name="GIF Image">
		<ext>gif</ext>
	</type>
	<type Name="JPEG Image">
		<ext>jpeg</ext>
		<ext>jpg</ext>
	</type>
	<type Name="Icon">
		<ext>ico</ext>
	</type>
	<type Name="Truevision TGA Image">
		<ext>tga</ext>
	</type>
	<type Name="DirectDraw Surface">
		<ext>dds</ext>
	</type>
	<type Name="Bink Video">
		<ext>bik</ext>
        <ext>bk2</ext>
	</type>
	<type Name="Windows Media Audio/Video file">
		<ext>wmv</ext>
		<ext>wma</ext>
	</type>
	<type Name="Wave sound">
		<ext>wav</ext>
	</type>
	<type Name="MP4 Video File">
		<ext>mp4</ext>
	</type>
	<!-- Web media -->
	<type Name="HTML file">
		<ext>html</ext>
		<ext>htm</ext>
	</type>
	<type Name="Shockwave Flash">
		<ext>swf</ext>
	</type>
	<!-- Resources (RAGE) -->
	<type Name="Script resource">
		<ext>xsc</ext>
		<ext>csc</ext>
		<ext>wsc</ext>
		<ext>ysc</ext>
	</type>
	<type Name="String table">
		<ext>xst</ext>
		<ext>cst</ext>
		<ext>wst</ext>
		<ext>yst</ext>
	</type>
	<type Name="Texture resource">
		<ext>xtx</ext>
		<ext>ctx</ext>
		<ext>wtx</ext>
		<ext>ytx</ext>
	</type>
	<type Name="Action tracks">
		<ext>xat</ext>
		<ext>cat</ext>
		<ext>wat</ext>
		<ext>yat</ext>
	</type>
	<type Name="Nav mesh">
		<ext>xnm</ext>
		<ext>cnm</ext>
		<ext>wnm</ext>
		<ext>ynm</ext>
	</type>
	<type Name="Sector info">
		<ext>xsi</ext>
		<ext>csi</ext>
		<ext>wsi</ext>
		<ext>ysi</ext>
	</type>
	<type Name="Volume data">
		<ext>xvd</ext>
		<ext>cvd</ext>
		<ext>wvd</ext>
		<ext>yvd</ext>
	</type>
	<type Name="Terrain collision">
		<ext>xtb</ext>
		<ext>ctb</ext>
		<ext>wtb</ext>
		<ext>ytb</ext>
	</type>
	<type Name="Texture dictionary">
		<ext>wtd</ext>
		<ext>xtd</ext>
		<ext>ctd</ext>
		<ext>ytd</ext>
	</type>
	<type Name="Animation dictionary">
		<ext>wad</ext>
		<ext>xad</ext>
		<ext>cad</ext>
		<ext>yad</ext>
	</type>
	<type Name="Collision dictionary">
		<ext>wbd</ext>
		<ext>xbd</ext>
		<ext>cbd</ext>
		<ext>ybd</ext>
	</type>
	<type Name="Drawable dictionary">
		<ext>wdd</ext>
		<ext>xdd</ext>
		<ext>cdd</ext>
		<ext>ydd</ext>
	</type>
	<type Name="Drawable object">
		<ext>wdr</ext>
		<ext>xdr</ext>
		<ext>cdr</ext>
		<ext>ydr</ext>
	</type>
	<type Name="Fragment object">
		<ext>wft</ext>
		<ext>xft</ext>
		<ext>cft</ext>
		<ext>yft</ext>
	</type>
	<type Name="HTML object">
		<ext>whm</ext>
		<ext>xhm</ext>
		<ext>chm</ext>
		<ext>yhm</ext>
	</type>
	<type Name="Static collision">
		<ext>wbn</ext>
		<ext>xbn</ext>
		<ext>cbn</ext>
		<ext>ybn</ext>
	</type>
	<type Name="Nav mesh">
		<ext>wnv</ext>
		<ext>xnv</ext>
		<ext>cnv</ext>
		<ext>ynv</ext>
	</type>
	<type Name="Blendshapes">
		<ext>wbs</ext>
		<ext>xbs</ext>
		<ext>cbs</ext>
		<ext>ybs</ext>
	</type>
	<type Name="Particle effects library">
		<ext>wpfl</ext>
		<ext>xpfl</ext>
		<ext>cpfl</ext>
		<ext>ypfl</ext>
	</type>
	<type Name="Vehicles records">
		<ext>xvr</ext>
		<ext>cvr</ext>
		<ext>wvr</ext>
		<ext>yvr</ext>
	</type>
	<type Name="Ped records">
		<ext>xpr</ext>
		<ext>cpr</ext>
		<ext>wpr</ext>
		<ext>ypr</ext>
	</type>
	<type Name="Path node">
		<ext>xnd</ext>
		<ext>cnd</ext>
		<ext>wnd</ext>
		<ext>ynd</ext>
	</type>
	<type Name="Clip dictionary">
		<ext>xcd</ext>
		<ext>ccd</ext>
		<ext>wcd</ext>
		<ext>ycd</ext>
	</type>
	<type Name="Expressions dictionary">
		<ext>xed</ext>
		<ext>ced</ext>
		<ext>wed</ext>
		<ext>yed</ext>
	</type>
	<type Name="Blendshapes dictionary">
		<ext>xsd</ext>
		<ext>csd</ext>
		<ext>wsd</ext>
		<ext>ysd</ext>
	</type>
	<type Name="Cloth dictionary">
		<ext>xld</ext>
		<ext>cld</ext>
		<ext>wld</ext>
		<ext>yld</ext>
	</type>
	<type Name="Animation resource">
		<ext>wan</ext>
	</type>
	<!-- Audio (RAGE) -->
	<type Name="Audio Wave Container">
		<ext>awc</ext>
	</type>
	<!-- Audio (OpenIV) -->
	<type Name="Sound Bank">
		<ext>RAGE_SOUND_BANK</ext>
	</type>
	<type Name="Audio File">
		<ext>RAGE_AUDIO_FILE</ext>
	</type>
	<!-- Executables -->
	<type Name="Executable">
		<ext>exe</ext>
	</type>
	<type Name="Executable (XBOX 360)">
		<ext>xex</ext>
	</type>
	<type Name="Dynamic-link library">
		<ext>dll</ext>
	</type>
	<type Name="ASI Plugin (Dynamic-link library)">
		<ext>asi</ext>
	</type>
	<!-- Misc -->
	<type Name="Binary data">
		<ext>bin</ext>
	</type>
	<type Name="Python script">
		<ext>py</ext>
	</type>
	<type Name="Plain text">
		<ext>txt</ext>
	</type>
	<type Name="Material">
		<ext>mtl</ext>
	</type>
	<type Name="Text Rules">
		<ext>tr</ext>
	</type>
	<type Name="Cutscene Subtitle">
		<ext>cutsub</ext>
	</type>
	<type Name="Texture Conversion Params">
		<ext>ctp</ext>
		<ext>tcp</ext>
	</type>
	<type Name="Shader preset">
		<ext>sps</ext>
	</type>
	<type Name="GTA text table">
		<ext>gxt</ext>
		<ext>gxt2</ext>
	</type>
	<type Name="XML text">
		<ext>xml</ext>
	</type>
	<type Name="Config text">
		<ext>ini</ext>
	</type>
	<type Name="Compiled script">
		<ext>sco</ext>
	</type>
	<type Name="Item Definition Entries">
		<ext>ide</ext>
	</type>
	<type Name="Item Placement Lists">
		<ext>ipl</ext>
	</type>
	<type Name="Car Recordings">
		<ext>rrr</ext>
	</type>
	<type Name="Data">
		<ext>dat</ext>
		<ext>datnew</ext>
	</type>
	<type Name="CUT scene">
		<ext>cut</ext>
	</type>
	<type Name="eXtended Placement Lists">
		<ext>xpl</ext>
		<ext>wpl</ext>
	</type>
	<type Name="List">
		<ext>list</ext>
		<ext>xlist</ext>
		<ext>lst</ext>
	</type>
	<type Name="Comma Separated Values">
		<ext>csv</ext>
	</type>
	<type Name="List Microsoft Office Excel 97-2003">
		<ext>xls</ext>
	</type>
	<type Name="GTAIV Clip">
		<ext>cli</ext>
	</type>
	<type Name="GTAIV hash pack file">
		<ext>pak</ext>
	</type>
	<type Name="Config">
		<ext>cfg</ext>
	</type>
	<type Name="GTAIV Clip Thumbs image">
		<ext>tag</ext>
	</type>
	<type Name="Animation">
		<ext>anim</ext>
	</type>
	<type Name="Paths">
		<ext>nod</ext>
	</type>
	<type Name="Combat information">
		<ext>cmb</ext>
	</type>
	<type Name="Ped information">
		<ext>ped</ext>
	</type>
	<type Name="Zone">
		<ext>zon</ext>
	</type>
	<type Name="Compiled shader">
		<ext>fxc</ext>
	</type>
	<type Name="Compiled shader (cell/ps3)">
		<ext>cgx</ext>
	</type>
	<type Name="Audio Metadata">
		<ext>DAT11</ext>
		<ext>DAT12</ext>
		<ext>DAT15</ext>
		<ext>DAT16</ext>
		<ext>DAT19</ext>
		<ext>DAT20</ext>
		<ext>DAT45</ext>
		<ext>DAT46</ext>
		<name>config/speech.dat</name>
		<name>config/categories.dat</name>
		<name>config/curves.dat</name>
		<name>config/dlc_1_curves.dat</name>
		<name>config/dlc_1_game.dat</name>
		<name>config/dlc_1_sounds.dat</name>
		<name>config/dlc_1_speech.dat</name>
		<name>config/dlc_pre-order_curves.dat</name>
		<name>config/dlc_pre-order_game.dat</name>
		<name>config/dlc_pre-order_sounds.dat</name>
		<name>config/effects.dat</name>
		<name>config/game.dat</name>
		<name>config/sounds.dat</name>
		<name>config/test_curves.dat</name>
		<name>config/test_game.dat</name>
		<name>config/test_sounds.dat</name>
		<name>config/weapons.dat</name>
		<name>config/anim.dat</name>
		<name>config/dlc_3_sounds.dat</name>
		<name>config/dlc_3_game.dat</name>
		<name>config/dlc_3_curves.dat</name>
		<name>config/dlc_2_speech.dat</name>
		<name>config/dlc_2_sounds.dat</name>
		<name>config/dlc_2_game.dat</name>
		<name>config/dlc_2_curves.dat</name>
	</type>
	<type Name="Batch file">
		<ext>bat</ext>
	</type>
	<type Name="Windows Command Script">
		<ext>cmd</ext>
	</type>
	<type Name="Expressions">
		<ext>expr</ext>
	</type>
	<type Name="Tune">
		<ext>tune</ext>
	</type>
	<type Name="Image FX">
		<ext>ifx</ext>
	</type>
	<!-- Steam -->
	<type Name="Steam script file">
		<ext>vdf</ext>
	</type>
</Library>